Sonic Dash may be a new twist on Sonic's usual role, but it's a good game, and one of the best within the 'endless runner' genre. If you have a powerful device, it will run very smoothly. Sonic Dash has spectacular, colorful graphics, with fantastic character models and levels that are packed with detail.
If they do, they win - if they don't, then you've won. To do so, you just play the game as you normally would, then send your score to your friends so they can try to beat it. In Sonic Dash you can even challenge your friends to matches over the Internet, thanks to online ranking tables. It uses similar gameplay to the now-classic 'Temple Run' to produce an exciting experience that demands that you have good reflexes if you want to succeed.Įverything you'd expect from a Sonic: The Hedgehog game is here: familiar-looking levels, power-ups that give you different abilities, and popular characters like Tails and Knuckles. No doubt, June 11th, 1991 became a date they would not soon forget.Sonic Dash is a platform game starring Sonic. Rushing to their computer, firing up that blistering 14.4 kbps modem, sharing with the world what they had experienced. Did they know they were buying a piece of history as the clerk rung them up? Or was it not until they went home, sliding that cart into their Genesis, flipping the switch, and running through that first checkered loop? So filled with excitement, they just needed to tell someone about how great this new game was. Finger pointed, a rendition of the Green Hill Zone teasing the obstacles that would block their way to saving South Island. Walking into an Electronics Boutique, and seeing Sonic’s self-assured smirk on the shelves. Imagine being one of the first to experience Sonic the Hedgehog. Waiting impatiently for that one game that would prove without a doubt the system was here to stay. It’s easy to look back and go “of course Sonic would succeed.” But what was it like to have lived in that moment? Not even as a kid who got a Genesis for Christmas, but as someone who picked up Sonic the moment it came out? Imagine being one of the SEGA faithful, having already bought a Sega Genesis, playing Thunder Force II and Michael Jackson’s Moonwalker late into the night. There was no doubt “Sonic Mania” was just beginning. for the home console market was split down the middle, with SEGA just ever so slightly having the edge.Īggressive marketing, mall tours, a character design that instantly encapsulated everything that was hip and cool in the new decade. Come January ‘92, SEGA had done the impossible – market share in the U.S. This video shows off Sonic Dash Engine: Cube Island, a 3D Sonic Fan Game by JKRow124.The Dash Engine was made by GalaxySoftware.SonicFanGames SonicCubeIsla. Suddenly, that safe bet was called into question. But SEGA had an ace up their sleeve, something that could directly compete with Super Mario World – Sonic the Hedgehog. Jumpstarting the 16-bit era, its sales still paled in comparison to the Nintendo Entertainment System, and with the Super Nintendo finally coming out in the United States, it might have been a safe bet to think Nintendo would continue its dominance in the market.
During the holiday season of 1991, the Sega Genesis was already two years old.